W03. Handle Connection Close
A WebSocket ends when either side closes it explicitly, or when the network drops. Handle close cleanly, and your cleanup and reconnect logic stays tidy.
Detect a closed connection
When ws.read() returns ReadResult::Fail, the connection is gone — either cleanly or with an error. Break out of the loop and the handler will finish.
svr.WebSocket("/chat", [](const httplib::Request &req, httplib::ws::WebSocket &ws) { std::string msg; while (ws.is_open()) { auto result = ws.read(msg); if (result == httplib::ws::ReadResult::Fail) { std::cout << "disconnected" << std::endl; break; } handle_message(ws, msg); } // cleanup runs once we're out of the loop cleanup_user_session(req); });
svr.WebSocket("/chat", [](const httplib::Request &req, httplib::ws::WebSocket &ws) { std::string msg; while (ws.is_open()) { auto result = ws.read(msg); if (result == httplib::ws::ReadResult::Fail) { std::cout << "disconnected" << std::endl; break; } handle_message(ws, msg); } // cleanup runs once we're out of the loop cleanup_user_session(req); });
You can also check ws.is_open() — it's the same signal from a different angle.
Close from the server side
To close explicitly, call close().
ws.close(httplib::ws::CloseStatus::Normal, "bye");
ws.close(httplib::ws::CloseStatus::Normal, "bye");
The first argument is the close status; the second is an optional reason. Common CloseStatus values:
| Value | Meaning |
|---|---|
Normal (1000) | Normal closure |
GoingAway (1001) | Server is shutting down |
ProtocolError (1002) | Protocol violation detected |
UnsupportedData (1003) | Received data that can't be handled |
PolicyViolation (1008) | Violated a policy |
MessageTooBig (1009) | Message too large |
InternalError (1011) | Server-side error |
Close from the client side
The client API is identical.
cli.close(httplib::ws::CloseStatus::Normal);
cli.close(httplib::ws::CloseStatus::Normal);
Destroying the client also closes the connection, but calling close() explicitly makes the intent clearer.
Graceful shutdown
To notify in-flight clients that the server is going down, use GoingAway.
ws.close(httplib::ws::CloseStatus::GoingAway, "server restarting");
ws.close(httplib::ws::CloseStatus::GoingAway, "server restarting");
The client can inspect that status and decide whether to reconnect.
Example: a tiny chat with quit
svr.WebSocket("/chat", [](const auto &req, auto &ws) { std::string msg; while (ws.is_open()) { if (ws.read(msg) == httplib::ws::ReadResult::Fail) break; if (msg == "/quit") { ws.send("goodbye"); ws.close(httplib::ws::CloseStatus::Normal, "user quit"); break; } ws.send("echo: " + msg); } });
svr.WebSocket("/chat", [](const auto &req, auto &ws) { std::string msg; while (ws.is_open()) { if (ws.read(msg) == httplib::ws::ReadResult::Fail) break; if (msg == "/quit") { ws.send("goodbye"); ws.close(httplib::ws::CloseStatus::Normal, "user quit"); break; } ws.send("echo: " + msg); } });
Note: On a sudden network drop,
read()returnsFailwith no chance to callclose(). Put your cleanup at the end of the handler, and both paths — clean close and abrupt disconnect — end up in the same place.